{"id":35,"date":"2017-10-25T14:54:36","date_gmt":"2017-10-25T14:54:36","guid":{"rendered":"http:\/\/www.blogg.sh.se\/game_research\/?p=35"},"modified":"2017-10-25T14:54:36","modified_gmt":"2017-10-25T14:54:36","slug":"game-ai-artificial-intelligence-for-storytelling-through-play","status":"publish","type":"post","link":"https:\/\/www.blogg.sh.se\/game_research\/research\/game-ai-artificial-intelligence-for-storytelling-through-play\/","title":{"rendered":"Game AI (artificial intelligence) for storytelling through play"},"content":{"rendered":"<p>In story-making games, players create stories together by using narrative tokens. Often there is a tension between players playing to win using the rules of a story-making game, and collaboratively creating a good story. <strong>4Scribes<\/strong> is a competitive story-making game\u00a0 coupled with computational methods intended to be used for both supporting players\u2019 creativity and narrative coherence. It was developed within the frame of the\u00a0The <a href=\"http:\/\/www.c2learn.eu\/\">C2Learn project<\/a> which was supported by the European Commission through the Seventh Framework Programme.<\/p>\n<p>&nbsp;<\/p>\n<p><img loading=\"lazy\" class=\"attachment-post-thumbnail size-post-thumbnail\" src=\"http:\/\/www.blogg.sh.se\/game_research\/wp-content\/uploads\/2017\/10\/1-4scribes-main-screen.png\" sizes=\"(max-width: 276px) 100vw, 276px\" srcset=\"http:\/\/www.blogg.sh.se\/game_research\/wp-content\/uploads\/2017\/10\/1-4scribes-main-screen.png 276w, http:\/\/www.blogg.sh.se\/game_research\/wp-content\/uploads\/2017\/10\/1-4scribes-main-screen-150x150.png 150w\" alt=\"\" width=\"276\" height=\"275\" \/><\/p>\n<p>&nbsp;<\/p>\n<p>Keywords: Computational creativity, co-creation, interactive narrative, story-making games, game AI<\/p>\n<h3>More information:<\/h3>\n<p>On how to install and play the game:<br \/>\n<a href=\"http:\/\/www2.c2learn.eu\/index.php\/lets-be-creative\/tell-the-story-4scribes\/\">Web-page about the game at the C2Learn website.<\/a><\/p>\n<p>A paper focussing on the aspects of designing story making games using methods for computational creativity:<br \/>\n<a href=\"http:\/\/www.google.com\/url?sa=t&amp;rct=j&amp;q=&amp;esrc=s&amp;source=web&amp;cd=1&amp;cad=rja&amp;uact=8&amp;ved=0CB8QFjAA&amp;url=http%3A%2F%2Flink.springer.com%2Fchapter%2F10.1007%252F978-3-319-12337-0_7&amp;ei=Owu5VOahAsnraI3zgYgK&amp;usg=AFQjCNGkRnip-wJ9WHd8ApGilAc2UTSVGA&amp;sig2=Vnv2Wkihau68tiGAuNr_Qw&amp;bvm=bv.83829542,d.d2s\">Interweaving Story Coherence and Player Creativity through Story-making Games<\/a>, Eladhari M.P., Lopes P, and Yannakakis G. The Seventh International Conference on Interactive Digital Storytelling: Singapore, 3-6 November 2014. Lecture Notes in Computer Science Volume 8832, 2014, pp 73-80.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>In story-making games, players create stories together by using narrative tokens. Often there is a tension between players playing to win using the rules of a story-making game, and collaboratively creating a good story. 4Scribes is a competitive story-making game\u00a0 coupled with computational methods intended to be used for both supporting players\u2019 creativity and narrative [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":39,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/www.blogg.sh.se\/game_research\/wp-json\/wp\/v2\/posts\/35"}],"collection":[{"href":"https:\/\/www.blogg.sh.se\/game_research\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.blogg.sh.se\/game_research\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.blogg.sh.se\/game_research\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.blogg.sh.se\/game_research\/wp-json\/wp\/v2\/comments?post=35"}],"version-history":[{"count":5,"href":"https:\/\/www.blogg.sh.se\/game_research\/wp-json\/wp\/v2\/posts\/35\/revisions"}],"predecessor-version":[{"id":41,"href":"https:\/\/www.blogg.sh.se\/game_research\/wp-json\/wp\/v2\/posts\/35\/revisions\/41"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.blogg.sh.se\/game_research\/wp-json\/wp\/v2\/media\/39"}],"wp:attachment":[{"href":"https:\/\/www.blogg.sh.se\/game_research\/wp-json\/wp\/v2\/media?parent=35"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.blogg.sh.se\/game_research\/wp-json\/wp\/v2\/categories?post=35"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.blogg.sh.se\/game_research\/wp-json\/wp\/v2\/tags?post=35"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}